Game Developer

Game DeveloperGame DesignGame ConceptsGame MechanicsLevel DesignGame BalancingUser Experience (UX)Programming LanguagesC++C#JavaScriptPythonJavaGame Engines and FrameworksUnityUnreal EngineGodotPhaserLibGDXGame Development ToolsIntegrated Development Environments (IDEs)Visual StudioVisual Studio CodeUnity EditorUnreal EditorVersion Control SystemsGitSVNMercurial2D and 3D EditorsPhotoshopBlenderMaya3ds MaxSound and Music EditorsAudacityFMOD StudioWwiseAbleton LiveGame Physics and SimulationsPhysics EnginesBox2DBullet PhysicsPhysXParticle SystemsRagdoll PhysicsCollision Detection and ResponseGame Graphics and Animation2D GraphicsSprite AnimationTexture MappingSprite Sheets3D GraphicsModelingTexturingLighting and ShadingRigging and AnimationGame AI and PathfindingArtificial Intelligence TechniquesFinite State Machines (FSM)Behavior TreesDecision MakingPathfinding Algorithms (e.g., A*, Dijkstra)NPC (Non-Playable Character) AIEnemy Behavior and AIPlayer AIGame NetworkingClient-Server ArchitectureMultiplayer Game DesignNetwork Protocols (TCP/IP, UDP)Peer-to-Peer NetworkingGame Server InfrastructureGame Testing and DebuggingUnit TestingIntegration TestingPerformance TestingGame Physics TestingBug Tracking and ReportingGame Publishing and DistributionPlatforms (e.g., PC, Console, Mobile)App Stores (e.g., Steam, App Store, Google Play)Digital DistributionMarketing and PromotionMonetization StrategiesGame Audio and MusicSound EffectsMusic CompositionAudio IntegrationGame Sound DesignInteractive Music SystemsGame Production and Project ManagementGame Development LifecycleAgile MethodologiesScrumKanbanProject Planning and SchedulingResource ManagementTeam Collaboration and Communication